/attribute needs some upgrades. Here are my ideas: •generic.jump_strength should be able to be added to all entities. •generic.attack_knockback should also be on players and other entities. As I don’t see why it wouldn’t be able to. •/attribute should have generic.regeneration_speed, generic.thorns_damage, generic.water_movement_speed, generic.lava_movement_speed, and generic.size.. •generic.knockback_resistance should be able to become negative. If it is -1, that means it can get knocked back twice as far as normal. •generic.flying_speed should be added to players when using elytra. •generic.motion, would be used as movement speed, but also effects jump strength, fall resistance, and how fast you can fall at max velocity. /attribute @s minecraft:generic.motion base set 2, would be double speed, double jump height, 50% fall resistance, and falling 100% faster than normal. •generic.invisibility_sight, would be for mobs. If it is set to 20, mobs can see you if your invisible from up to 20 meters. If you use this command on a warden, it will change how far you can be smelled, or heard from.
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