Because OpenGL is deprecated on macOS, and may be removed, you should move to Vulkan. However, this is not enough. Because one of the good things about Java Edition is the ability to play older versions, you need to, on all Java Edition platforms, add an OpenGL implementation for 2.0 (or what ever 1.16 uses) and 3.2 core. This would need to be an implementation on top of Metal, Vulkan, and, possibly, because it would mean windows users wouldn't need to update drivers, DirectX. The said implementation would then need to be put into the LWJGL binaries. This may not be easy to do, and Micro$oft probably wouldn't want to, but you definitely have the resources to do it.
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