Teleport and Scoreboard APIs
The other day I was messing around with turning on experimental features, and I saw the new, Java similar, EXECUTE API! This was very exciting to me, as you can now do many more things, just because of the new arguments! Today, I thought, “Wouldn’t it be great if we had more APIs?” So, what if APIs got added? These would be similar to Java commands, but some of these could be new and be added to both platforms! For /scoreboard, it could be the same or very similar to java. Now is where it gets interesting. /TP arguments: /TP [LoadedChunksOnly:Boolean] [Animation:Arg] [AnimationTime:Value] What are the arguments for animation? There is shrink, implode, explode, fade, float, move. Let’s break it down. With shrink, the player shrinks into the center of the model. With implode, the player becomes a skinnier rectangle. With explode, the player’s limbs separate, and go into the ground. With float, the player plays implode animation and then floats up to y=3000 where they are out of all renders. With fade, the player becomes transparent. With move, the player moves to their destination. The animation time is in ticks. Thank you for your time, and have a great day!
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