When a character is nearby the bell at a certain distance and aren't focused on it, they should take 1 damage point due to the loud sound which scares them
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Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.
When a character is nearby the bell at a certain distance and aren't focused on it, they should take 1 damage point due to the loud sound which scares them
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