When playing Dungeons with a mouse, I hold left click and then move my cursor to the location I want my player to move. This functionality allows me to just move my cursor and the player follows along. This is how I play another ARPG, Path of Exile, where you're allowed to bind Left Click to "walk only".
The only option in Dungeons for mouse movement is "Melee Attack / Interact". When I want to walk somewhere and there are nearby enemies, the cursor changes to a sword and I'm forced to attack at that location instead of moving and then using root to attack like I should be able to. Maybe this is fine for some builds, but when I want to strategically move to a position please let me move there.
The "Root Player / Elytra Dive" should also overwrite any current movement (holding left click) and root the player immediately allowing them to attack. I find that I currently am forced to let go of left click, press the root player button, then hold left click again. This is not a particularly great mechanic and gets confusing when there is a lot of things going on.
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