The soul sand valleys are very overrun with ghasts and skeletons and are too dangerous, so I propose a new less dangerous mob to lower the difficulty of the biome, and that is where the ghastlings come in. The ghastling would be a much smaller, less dangerous version of the ghast, they would shoot smaller, less explosive fireballs, and like baby hoglins would run away after you attack them. Their drops would be like that of the normal ghast but, they wouldn’t drop ghast tears, because then they would be too easily obtainable.
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