For bug reports, lag, and rendering issues, please use bugs.mojang.com! Share your thoughts on graphics issues like lighting, animations, colors, textures, icons, and effects related to graphics. Torchlight in your hand has been evaluated for its impact on gameplay and rejected.

6

Minecraft 1.17+ should support OpenGL 3.1+

2 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    No It shouldn't, opengl 3.1 is older than minecraft itself... We should push the use of vulkan, the newest version of opengl, because on most computer minecraft isn't using all the ressources available due to its use of this ancient technology. I think devs needs to move forward not backward.

  • 0
    Registered User commented
    Comment actions Permalink

    All OpenGL 3.1's are can support minecraft's new update 1.20 BUT MINECRAFT SET MEANİNGLESS OPENGL LİMİT. We can run minecraft 1.19 with mesa but our graphics card is pushing itself for an meaningless limit. And that causes the computer to freeze. So if our OpenGl 3.1 can show everything in the game without any problem, then 3.3 limit is meaningless.