What I propose you add is a way for the players to gain enchantment points easier. Currently players must level up and they will gain 1 enchantment point. This method works for players but is quite a grindy task to gain, once you get to higher levels. So you should add an option once a player finishes a daily trial (or seasonal trial) that they can choose to gain an enchantment point instead of an item. This would make it so much easier for players to enchant their items and would still keep the game balanced.
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