Discuss Minecraft's mobs, animals, and other non-humanoid creatures. Share feedback on existing mobs, ideas for new creatures, and ways to improve their behaviors, interactions, and role in the game.

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Sculklings

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    No... the Warden is supposed to be a highly dangerous mob you should avoid at all costs. If these "Sculklings" were smart, they wouldn't make a sound.

    As cool as the idea is... it doesn't work for what the Deep Dark is supposed to be. The Warden is supposed to be hard to spawn without the player to activate it, that's why no mobs spawn in the Deep Dark. Stealth is the main goal, so having a mob that makes loud noises and attacks the player (and the Warden itself) would ultimately interfere with what makes the Deep Dark unique.