Details
A command that works similarly to the /tickingarea command, but instead will create a radius that prevents mobs from spawning.
Syntax
- Adds a safe area
/safearea add <from: x y z> <to: x y z> [name: string]
/safearea add circle <center: x y z> <radius: int> [name: string]
- Lists all safe areas in the current dimension
/safearea list
- Lists all safe areas in all dimensions
/safearea list all-dimensions
- Removes a safe area
/safearea remove <name: string>
/safearea remove <position: x y z>
- Removes all safe areas
/safearea remove_all
Why add it?
- Allows you to prevent mobs from spawning in an area that could be dedicated as "safe", for example, a spawn location
- Removes the need to kill or teleport mobs that enter a "safe" location.
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