The terrifying temple would spawn in a Mangrove Swamp. It would have good loot (Diamonds, obsidian, gapples, etc) and a new enchantment based off Minecraft: Dungeons, Soul Steal. It would make it so that if you hit a hostile mob, the amount of health you deal is the amount of health you get back (hence the name). But it only works if you have less than half health. There would be a labyrinth, The Maze of Pain and Agony. And new booby traps! Spear traps would insta-kill you without armor. If you mine them with shears, they drop 5 spears. Spears can be thrown, but if they hit a mob through range, like arrows, you can’t pick them back up. If you get through the maze alive, there will be a boss mob called the sculk caterpillar that can dig through the ground and has the same sonar attack as the Warden. It can grab you and drag you under the deepslate, where you suffocate until you die. If you somehow can kill it, it drops a key to the loot room. The loot will include diamonds, emeralds, a beacon (it’s harder to beat than the wither), the new music disc, and a painting of an axolotl on top of the warden’s head. Thank you for your time. -IJ
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