Tooltips on More items
I think more items should have tooltips other than tools with attack damages (that are useless with pickaxes and hoes and should instead have statistics like mining speeds).
Food should show how much hunger points it will regenerate. Weapons show how much a critical attack and sweeping damage it will do. Enchantments need to show how much their specific attack does (e.g Smite) on their particular mob group (e.g undead mobs). Bows show how much damage it will do (since it's a range, the max possible). Crossbows should do the same but show the damage of that specific projectile loaded. Harming and Healing potions should show how much they heal by.
I would send a photo but my post keep getting taken down so I'll just type out my ideas.
Trident
Impaling V
When Thrown: (in grey)
8 Attack Damage (in green)
+12.5 Attack Damage against Aquatic Mobs (in purple)
When in Main Hand: (in grey)
9 Normal Attack Damage (in green)
13.5 Critical Attack Damage (in green)
+12.5 Attack Damage against Aquatic Mobs (in purple)
Bow
When Arrow Fired: (in grey)
6 Normal Attack Damage (in green)
11 Critical Attack Damage (in green)
Golden Carrot
When Consumed: (in grey)
Replenishes [][][] (in green where [] is hunger symbol)
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