Recently in the 22w15a snapshot, a new warden attack "sonic boom" was added. And it was a good decision to complicate the fight with the warden and make it much scarier. But as I recently noticed, this attack can be repelled very easily and at the same time do not even take armor with you, but only a shield and a bow. Players climb a pillar 5 to 10 blocks high (or even climb so far that the warden's ranged attack does not reach them there), begin to block the ranged attack with a shield and shoot at him with a bow. But, I will come up with a solution to this problem! Attack "echo shell shock". This attack would have acted at a very long distance, but at the same time he would not have used it close (it would have acted at a distance of 10 to 50 blocks). This attack would not deal damage to the player. This attack would push the player back at the beginning, would pull the player towards the overseer, but not very much for a maximum of one or two blocks, and then would push the player back four blocks and impose a nausea effect on them for 15 seconds and slow the first level for 10 seconds and would also put the shield on cooldown. for 10 seconds. At the beginning, he begins to draw vibrations into himself in a deep breath and then, as in a “sonic boom”, he would splash out a sound wave in the form of a sphere. And after that, he wouldn't be able to use it for 40 seconds.
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