On hard mode slimes should upon hitting a wall or celling should bounce from that position while maintaining momentum all through out if it hits the ground they wouldn't take fall damage still bouncing from the ground using the gained momentum and slimes could path find the arch of the wall bounces to purposely gain speed to make their fights harder and more enjoyable.
Thank you for your time, listening to my idea, making Minecraft better every day, and I hope you have a wonderful day!
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