When a warden spawns, the souls in his chest can ranged from 1 - 3. If a warden has three souls, the movement is a bit messy, but the attack is high ( souls arguing, but more souls equal more power ). The less souls it has, the tidier the movement is, but the weaker it gets.
Every time it kills a player, it gains a soul. On hard mode, it always spawns with three souls. Normal, one or more. Easy, always one.
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