I think the Warden spawning needs to be tweaked a little, let me elaborate. When a sculk shrieker gets activated for the third time and the Warden is summoned, it can be summoned anywhere, whether it's a singular floating block, or on top of the Ancient City towers. And even sometimes but rarely, it can spawn in an extremely small space where it suffocates itself. I want to also add how in "my opinion", it is unnatural for the Warden to be summoned on any block. Since I see it as a sculky mob, it would make sense for the Warden to be summoned and despawn through sculk blocks all the time. But again, it's my opinion for the Warden to be summoned only through sculk blocks as a natural change. But overall, the Warden is a great unique mob that just needs some tweaks.
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