Sculk shriekers should only summon wardens in deep dark citys
In the latest snapshot the Warden can be summoned by naturally generated sculk shriekers even if there is no deep dark city nearby. I think the warden should only spawn in or near citys since I often find a deep dark biom overlaping with mineshafts and the warden getting confused by bats that spawn in the mineshafts. I ofcourse don't know the actual lore you have about sculk and so on but it's a bit frustrating being able to spawn a warden just by mining and exploring a mineshaft when you have a thread of summoning mthe warden but witout the possibility to get the loot from the citys
Please sign in to leave a comment.