Mojang has stated that miner hats are too modern, and that they will not be adding wield-able torches, it may seem like there is no solution allowing us to have a movable light source. However, Minecraft Dungeons has already solved this issue. The Spelunker Armor allows you to have a bat that distracts enemies. While that's useful and all, the main thing I would like to focus on is the helmet. The Spelunker Helmet is a miner's helmet, but with a candle on the end. This design would led perfectly to a miner's helmet that is NOT to modern, or too bright. A candle by itself has a light level of 3, enough to see what you are doing, but not be overpowered. In addition, the usage of a candle could mean the helmet burns out after 30 minutes (but can be relit with a flint and steel while the helmet is on a mob, player, or armor stand), making this even less overpowered, plus the helmet does not provide armor points. The crafting recipe is:
Blank | Candle | Blank
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