Wisplights are a flying entity that spawns at night in the Swamp biome. They look like pulsing glowing blue or yellow cubes that can be seen in darkness, but do not emit light, similar to Glow Squids.
They fly around in the air, mainly avoiding the player, however they are attracted by shiny things, so they will come to the player if they are holding something shiny like a gold ingot or a diamond. If the player gives the item to them, they lead the player to a point of interest, like a witch hut, a cave entrance or some exposed ore. This could be changed, these are just some ideas.
Once they reach the destination, they consume the item by sucking it into their body. The item can be gotten back by killing them, however this inflicts random negative debuffs on the player as punishment and other Wisplights will avoid the player for the rest of the night.
Once day arrives, they disappear unless they have been given a name tag or are holding an item.
The player is granted an achivement, 'Follow The Light', if they follow a Wisplight to a point of interest.
Wisplights pulses are more rapid if they are exited by the sight of a shiny item or scared something, such as a player that has killed another Wisplight. Their pulse gets slower the more damaged they are.
Well, that's all of my ideas! Please vote for this idea if you want the friendly glowing cubes to be added into swamps! Thanks, -The_Gamer_Slime
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