If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

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Dungeons

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  • 4
    Registered User commented
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    And what is the practical purpose of these dungeons? In addition, why do we need spawners, if for a long time mobs in a certain structure can appear on their own, like pillagers at outposts?

  • 2
    Registered User commented
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    Awesome, but maybe a little op. Maybe instead we keep the old-style dungeons, with a rare chance of them being replaced with a massive dungeon like this idea?

  • 0
    Registered User commented
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    This feels like a good idea but I agree with the person that said these should only be occasionally swapped in. Having a mega-dungeon generate every single time would be far too overpowered, but whenever you find one that's rarer it would feel much more rewarding than game-breakingly op.