Fences are an important functional and decorative part of building a pen for animals, however we want to incentive players to give their animals more room to roam! Passive Mob drops will now be linked to certain conditions, such as how many other Passive mobs are nearby, and how much food a certain Mob has been fed. Also, Passive Mobs have certain blocks they like to be near. By meeting these conditions, players can still farm mob drops efficiently, but in a way that treats mobs with greater individuality according to their needs. For instance, each Pig likes to have its own 2x2 of Mud blocks or Dirt, similar to how Villagers like to have Beds and Work Stations. By feeding a Pig more Carrots and giving it space, you'll get more Baby Mobs from Breeding it and more Porkchops if it dies. Cows and Sheep like having Hay Bails and a comfy 5x5 area each. Chickens will no longer breed Baby Chickens- they will just lay more Eggs as you feed them over time, that makes more sense to the reality for birds (Minecraft Parrots are secretly mammals!) It's the circle of life, and we want mobs to feel a bit more life-like in how players interact with them.
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