Add green thumb, angler, hunter options to world settings so there’s a more challenging experience (if you turn angler on for example you can only eat fish if you get, say mutton you can’t eat it in hardcore you can turn these on too) does not apply for creative mode
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The Trade-Off System: To keep the game balanced, choosing a strict diet should come with unique perks to offset the restrictions:
- Green thumb: You cannot eat meat, fish, or animal byproducts (milk, eggs). The Perk: You get a slight buff to crop growth speed when farming, or eating complex plant meals (like Mushroom Stew or Beetroot Soup) grants brief status effects like Speed or Regeneration.
- Angler: You only eat fish and plant-based foods. The Perk: fishing yields significantly better loot drops.
- Hunter: You only eat red and white meat; crops and golden carrots do nothing for you. The Perk:Meat restores double the normal saturation, and you gain a strength buff when fighting hostile mobs while your hunger bar is full. (You can turn these perks off in worldgen settings and the green thumb hunter and angler) another option is Hardcore Enforced:
ON / OFF(If ON, eating forbidden food causes instant damage and nausea)
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