Village Warfare Update:Chief: 1 per village, 1.25x bigger, 40 HP (20 hearts), Netherite Axe, leader, blows horn to call warriors. Lives in Chief's House.Chief's House: Biggest house, 2 floors. Downstairs war room with table, axe stand, horn. Upstairs bedroom with emerald chest. Bell outside, chief rings it for raids.Warriors: 10 per village, 25 HP. Type 1: 4 horse warriors with bow, patrol. Type 2: 6 axe warriors on ground. Protect with Golem and Chief.Hunters: 5 per village, 20 HP, spears. Go 200 blocks to hunt and bring meat to Chef.Chef: Cooks meat, gives warriors +2 hearts buff before raid.Healer: 1-2, 20 HP, white robe, throws healing potions, heals Golem, cures zombie villagers fast.Wizard: 1, 24 HP, long coat covers face, only glowing eyes visible. Staff hidden. Fire wizard (desert), Ice wizard (snow), Lightning wizard (plains). If he dies village loses shield.Wildlife: Grizzlies in taiga, wildebeest herds that stampede, deer, lions. World feels alive, hunters have prey.Total: 10 warriors+5 hunters+Chief+House+Golem+Chef+Healer+Wizard. Real medieval town that can defend itself.
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