Mechanics:
• Icicle under packed ice under water, creates the generator.
• Regrows very fast within seconds
-Useful in traps/minigames that want the falling dripstone mechanic, but would take too long to reset.
• Only drops item with silktouch
-Consistent with other natural ice blocks.
-In traps/minigames, this prevents item lag and inventory clutter after too many falls.
-Game-balance-wise, near instantaneous generation, but un-automatable farms.
Reasoning:
I just think that the potential of dripstone, sulfur spike, and icicles, specifically their falling mechanic, are underutilized in vanilla survival, due to the time-gated-ness of their regrowth.
Imagine a parkour course that requires a player to complete a section in a set time pattern before the dripstone/spike/icicles fall again. This would be impossible in their current state in vanilla survival. So maybe, a fast growing version of the dripstone type blocks could fill in this niche.
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