A simple idea: Stop Wardens from being easily mass producable. They can be easily stopped from despawning and are often used to grief servers. By making it so a sculk shrieker can only summon one Warden, it eliminates this problem, while keeping the wardens functionality as a danger in the deep dark because there are so many shriekers there.
The main point is they're no longer capable of being used as a very easily made unlimited force for griefing because the shriekers in a deep dark eventually will run out, using masses of wardens for griefing will remain possible but no longer doable with a 2 minute setup and will require actual work.
I really think this could be a large improvement to the game, and shriekers will still shriek and activate other scilk sensors around them but probably have a changed texture or some other way to know a shrieker can't summon wardens anymore, also helping recognize shriekers placed by hand as only naturally generated shriekers summon wardens.
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