Rework the movement and capabilities of the Hidden Monstrosity.
-Passive Running or Hobbling to move and causing damage tremors.
-Arena control or large AOE mob spawning, similar to the Jungle Monstrosity spawning hittable roots.
-More animate falling or body throw attack.
Multiple Phases (the fact that only the final MD2 boss had 2 phases made it special) Build a similar feature for the hidden boss
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