This idea for a future update to the game would focus to make villagers better, and it could be called "Villager's Revolution Update":
- New jobs: the beekeeper 🐝villager would have as it's work table the hive, that would be placed side by side at the village, above wood stacks, and he could interact with them, using shears to get honeycombs and bottles to get the honey. Bees wouldn't get angry with him, because he could use a veil (a new item, that he could sell, just as empty and full of honey bottles, shears, honeycombs, and hives );
- New function to clerig: the proposal for the clerig villager job is great, but is useless. The clerig could throw good potions on other entities, as strengh, swiftness or leaping (the last one just in Java Edition) on Iron Golems before the night starts, and the healing one on the Iron Golem or villagers with low health after the night (it could throw this potions on the players, too, if they get close to him);
- Dappled forest villager🍂🍁: The colors and details that we could add to this new type of villager would make it's appearence very cool and beautiful;
- New ability: the villagers would have the ability to have pets, like cats🐈, dogs🐶, horses🐎, mules, donkeys or even parrots (only if the village spawns near a jungle). They would give it protection, company to them and more life to villages.
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