As a huge fan of the original Minecraft Dungeons, I am extremely disappointed with three major changes in Minecraft Dungeons 2.
1. Level 100 Cap
Character progression completely stops at level 100. The XP bar no longer moves, and defeating enemies or completing missions no longer contributes to leveling up. Endless progression was one of the biggest motivations in the original game. Why remove it?
2. Item Power 150 Cap
Limiting equipment power to 150 is equally frustrating. Finding increasingly powerful loot is a core part of Minecraft Dungeons. Once both limits are reached, much of the motivation to keep playing disappears.
3. Missing Tower
The Tower was one of the best features of Minecraft Dungeons 1! It offered exciting challenges, variety and great replayability. Removing it is a huge step backward.
Please bring back unlimited character leveling, continued item power progression and the Tower!
Game balance is important, but progression could continue through increasing difficulty, diminishing returns or a prestige system.
Reaching level 100 and item power 150 should mark the beginning of the endgame, not the end of meaningful progression.
Please bring back what made the original game so addictive!
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