Instead of exclusively only for the Trident, and now that Spears has been added, its its implementation must be changed.
Impaling will now deals bonus damage per level to all types of mobs and can be used on either the Trident and the Spear.
You can't combine Impaling with Bane of Arthopods or Smite just like in Swords.
You still can't enchant the Trident with Bane of Arthropods and Smite.
Trident still deals additional damage to aquatic mobs.
You can now throw Spears by combining Spear (on top) and 2 strings (horizontally crafted on the crafting table just like how spears are crafted)
- It works just like the Trident when thrown but it takes time to get back to you because you need to pull it hence why it's risky and different from the Trident but is still much cheaper and for early game just like how a bundle is made similar to a shulker that does wonders.
Additonal enchantment:
- A book that increases the time it can be pulled.
Level of the Pulling Enchantment (not the official name)
- i was considering making it only 3 but since i was thinking of how efficiency works, i think it only make sence that it has 5 levels too that in the fifth level, it makes pulling much quicker and easier just like how the efficienct enchantment feels with efficiency 5 compares to low levels.
- compared to the Loyal enchantment that only has 3 levels, it's alright having 3 levels because it's a magical thing rather than a physical one like how efficiency works, hence why it's the basis of inspiration.
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