Iron Golems are suppose to be fierce protectors of the villages but they are simply out dated with the current game, I think they should be updated to have new animation and texter maybe with a hunched back and a more grey and gloomy completion like a knight, and have some sort of died moss much like the pale moss carpets texture next to walls. They should do more then just throw their arms up maybe something resembling more of an uppercut, and/or a slam attack almost like the Hulk in its attack movement and a gorilla in it mobility maybe even being able to climb or leap to attack hostiles. The Golem should more health and be smarter so players can just build up 3 blocks to kill it, I think a longer hit distance or just avoiding this pillars would make it a much more fierce enemy. A grave for Iron Golems would be a nice touch maybe with Villagers placing poppies where fallen Golems lay (Armorer Villagers being able to repair Golems would be cool too.) I do think though these features should not counter iron farms some players have spent much time making and perfecting, Ultimately this would make Iron Golems stronger and scarier in villages but the same in farms since iron farms are mostly late game and at that point any iron golem shouldn't be hard to kill with a simple mace.
EDIT: The Golem should also be able to tell if a player has stolen or harmed Villagers much easier.
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