I think I've got a genuine solution to the issue of trying to avoid 'one-block solutions'. Don't make it a chest, make it a copper chest. Jukeboxes require a diamond, I'm assuming it's safe to say that players have some copper if they have a jukebox and multiple discs. It makes copper chests the 'Unique chest' while keeping Wooden chests as the 'Generic chest'. It's not as much of a one-block solution because the Copper chest is inherently a different item that just gained another property. It's like how Cartography tables got functionality added to them later on, or how Smithing Tables were just Villager workstations before Netherite, orr... (One day Fletching table will have a use :P). I think the biggest con of this is that players could mess up their copper golem sorters nearby. Not many players will have copper chests on Jukeboxes already, so it likely won't retroactively break anything. The main concern is how players may not be able to place jukebox-copper-chests near golems. I'm still thinking of a way to make it intuitive that the golem will not interact with it, and also thinking of a way to make golems ignore them during pathfinding.
That's just my two cents, I've appreciated the depth of the drops either way. Whoever is reading this, hope you have a great day! <3
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