Within the newly proposed "Advanced Realism" mode:
Wild animals (like woodland Wolves or jungle Ocelots) should possess an immune "Wild" status, making them completely resistant to weather and seasonal diseases while staying inside their native biomes via AI spatial boundaries. Wild predators will not naturally cross out of their forests onto player roads. However, the moment a player successfully tames a wild mob, its status switches to "Tamed," removing the biome barrier but instantly unlocking its realistic vulnerability to temperature, food bowl requirements, and seasonal illness.
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