I understand that the separation of offline and online characters exists to prevent save editors and hacked gear from ruining online multiplayer. However, handling anti-cheat by completely blocking character transfers is an incredibly lazy and irresponsible solution that punishes legitimate players.Users with unstable internet connections are forced to play offline to avoid being disconnected mid-game. Forcing them to start all over again just to play with friends later is completely unfair.Preventing cheating is the developer's responsibility, not the players'. Mojang should invest in proper server-side data verification to filter out hacked items, rather than making honest users bear the burden of a flawed system. Please implement a secure character migration or cloud sync system.
Just Allow Offline-to-Online Transfer
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