- When playing together on the same Nintendo device, we cannot change which character is P1 without creating another character profile. Only one character can be used as P1, so if that person is not playing, we have to drag their character through the game and cannot switch P1 to someone else who IS playing.
- Sometimes, when everyone dies too many times in quick succession, the game glitches and treats someone as dead even when they are not. It then keeps killing everyone repeatedly, and the only way to stop it is to exit and restart the game.
- When a quest is completed or a talisman chest is opened while someone is offline (using same NES switch 2), that player can never receive the talisman. Sometimes a player is online but STILL does not receive it.
- Only P1 receives milestone upgrades, such as an increased unique item drop rate. As a result, P1 gets tons of unique items while everyone else has like 4.
- Can’t gift items (need Gift Wrapper back)
Some Possible Solutions: 1. Allow each player to have the option to become P1 and earn separate milestone upgrades. Other players should be able to join that world even when its usual P1 character is not present, while progress remains connected across worlds. 2. Completed quests could also appear in a quest index so every character can claim the associated reward whenever they are ready. 3. Somewhat like number 1, make the quest and completion more like Minecraft Dungeons 1 with its group/single completion technique at the same time.
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