Name: Soul Colossus
Appearance & Spawn: The Soul Colossus resembles a Redstone Monstrosity, but is 2.5 times larger, with bigger horns, arms, and torso, and a higher-set head. Its colors are dark blue, light blue, and grey. It spawns in a mountain fortress and is hostile.
Unique Feature: The first soul-infused mob. Soul-corrupted mobs are enhanced by soul power, while soul-infused mobs have soul power permanently integrated into their being.
Stats: Health: 3,500 | Poise: 1,050 | Speed: 550 | Souls upon defeat: 250 | Resistance: fire -30% | Weakness: soul +50%.
Drops: One random weapon and one random artifact.
Attacks:
- Soul Roar (30 ranged): A roar that removes half the player's soul charge.
- Soul Dash (70 melee): Charges at the player, leaving a trail soul fire behind.
- Soul Spit (50 ranged): Fires soul fire globs from its mouth; direct hits deal double damage.
- Soul Cyclone (110 ranged): At 20% health, it glows blue and slams the ground with its arms, summoning a giant whirlwind that damages all nearby entities, including hostile mobs. It drains all player soul charge; without any, the player takes 30 extra damage. Also spawns three soul-corrupted mobs.
- Corrupted Fist (40 melee): Sweeps a glowing blue arm across the ground, soul-corrupting any hostile mobs hit.
- Soul Flood (30 ranged): Sits stunned for 90 seconds. When it sits down, it creates a shockwave and starts spawning five soul-corrupted mobs at random intervals. When it awakens, surviving soul corrupted mobs lose half their health.
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