1) nerf end crystalls and respawn ancors explosion power 6 -> 5 and 5-> 4, they are broken
2) make mace clickable through web, add enchantment for mace to deal up to 50% of area damage and make wind burst drop 1-3 lvl not only 1 (not a broken enchant at all) and mace barely looses durability, let it be like -1 durability for every block fallen
3) maybe new armour from Sift should always protect by 40% not changing with higher damage and having durability of netherite armour. And maybe custom protections such as projectile, fire and blast one should protect by 12, not 8% per lvl, still capping at 80%. And maybe blast prot should reduce knockback less, 10% per level (idk ask CPVP pros about that)
4) Buff bow and crossbow. Like please add netherite bow and crossbow, that would have 4th charge stage increasing arrow speed by 30-50%. And add diamond arrows, which would breach armour by 30% and bow critical hits shouldn't be random, like what if no-scopes or hitting specific areas dealt more damage.
5) Maybe add other enchants like vampirism on sword, incompateble with sharpness which would heal of the 7.5% of the damage (not including armour reduction) on max level. Alsaw add sweepping edge 4 for bigger area and like 85% area damage.
6) And please, add a new weapon a little weaker than mace, which would be ok against 1 person, but OP against a crowd(like dealing area damage and having KD heavily reduced by hittlig enemies) like a new weapon from Sift
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