On the surface, the idea of making game drops themed for the season they're released in seems like a cool idea. However, it ignores two important factors:
- Half of the world is south of the equator, so to people living there, the seasonal themes don't make much sense. Also, spring, summer, fall, and winter don't exist on the equator, which would confuse people living there.
- Not everything can easily be tied to a season, which would ultimately limit the scopes of what game drops can add. While things like biomes, blocks, and sometimes mobs can easily be connected to seasons, it's much harder to do so with things like weapons and armor, travel, redstone, and anything connected to other dimensions (this is not an exhaustive list).
Thank you for considering this! I hope you see why it's important, so please vote and support this post!
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