Currently, particles can only be adjusted globally in Video Settings—All, Decreased, or Minimal. This is too limited. Players should be able to toggle specific particle types individually.
I suggest adding a command like:
/particle toggle
or:
/particle visibility
Purpose: Give players precise, per-particle control instead of one global setting.
Why it matters:
· Builders can keep useful particles while hiding distracting ones.
· Redstone players can disable performance-heavy effects without losing all particles.
· Players with visual sensitivities can hide specific flashing or moving particles.
· It works in vanilla, with no mods or resource packs.
Particles already have namespaced IDs, so this is a natural extension. It would be a small change with a big impact on creativity, performance, and accessibility.
Please consider adding it.
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