Minecraft Dungeons 2 is a lot of fun, but experimenting with builds is more tedious than it needs to be. Right now, if I want to enchant a different item, I have to disenchant the one I’m currently using. That makes trying new setups feel costly, so I end up sticking with one build instead of exploring.
A loadout system would fix this. Players could save multiple full builds, including gear, enchantments, and artifacts, and swap between them with a single click. Enchantments could stay tied to each loadout, so switching never means redoing work you’ve already done.
Why it would help:
- Encourages experimenting with different playstyles
- Makes it easy to switch between a solo build and a co-op build
- Saves time and resources spent on re-enchanting
- Lets players prepare different setups for different dungeons or bosses
Even a simple version with three to five loadout slots would be a huge quality-of-life improvement. This would make the progression system feel much more flexible and rewarding. Thanks to the devs for their work, and I’d love to hear whether other players want this too!
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