Idk if others think the same way I do but the first game had 3 enchants for each weapon then on uniques +one for 4 in total. With the new enchant system the new weapons feel so one directional as you can only add the 1, the smaller buffs are cool but they are no enchant. It is a little sad that some builds are just not possible. In the first game part of the fun was having the 3 for builds! Having poison cloud, chains, and fire aspect was really fun. But now you have to really pick and choose and where there are a lot of options for enchants, why would I ever use prospector when that doesn't help me kill anything or live and is only a small % to get more emeralds. If I could use that and a dps enchant then I would but as a single enchant it feels useless and in any endgame scenario it would be even more useless cause you are going to have built up your bank anyway. I think having one on the armor makes sense cause we have 4 pieces with 1 instead of the 1 with 3 that's a net gain! It is fun but the weapons lost so much I feel. Just having 2 would feel so much better.
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