Minecraft Dungeons II had a thrilling experience of the storyline of the Illager High Council. Illagers and Villagers created an interactive game for the players, especially through dialogue and quests, to understand the Overworld's problems.
However, I would like a continuation of the Illager story and other Illager leaders who are not part of the Illager High Council. The DLCs introduce conflict with ancient Illager tribes: Geomancers and Iceollegers, grand leaders who practice the old sorcery, Sift sorcery that the villagers disagree with. The lands of Geomancers are in the jungle, while the Iceollegers, surprisingly, live in the desert, resurrecting a legendary Sift kingdom. While in Brave Haven, a priest villager knows how to practice the ancient magic but chooses not to; we later discover that he was related to the Evokers, but a conflict split him from his practice. A nitwit villager, a villager who does not know better, gets tricked into mischievous acts. A major story plot is when the nitwit steals the priest's books for a disguised Illager. We are unaware until, in a quest, we follow the nitwit villager as he wanders away from the village at night. The modern Illagers: Vindicators, Evokers, Illusioners rise under the Grand Illusioner. The Grand Illusioner desires absolute power, initially attempting to ally with the ancient Illager tribes, but fails. In-game, Illager castles have challenging puzzles. Please expand on Illagers and villagers; I look forward to them.
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