Title speaks for itself, the game is much too easy, balance and overall nerf the items, add like a nightmare difficulty similar to max apoc in the first game, buff the bosses, and add daily trials/make the endgame harder. make soul storms have much more health and spawn soul corrupted bosses, not just copper monstrosity but soul corrupted copper monstrosity, or even other bosses. Add an ability to soul corrupt bosses for refights, maybe even do soul corrupted dungeons. Also make the soul storm items have an official name like gilded did in the first game and give it a new color like gilded.
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