*The effect is incredible, but suffers from the monotony of not being unique. *My idea is to transform the freezing effect into a truly freezing effect.
*Currently, it only slows you down and causes damage over time.
*My idea is that the effect makes the player or entity progressively slower until they simply can no longer move (and then, when they can't move, they will receive the extra damage).
*The effect could be avoided with leather armor, however, instead of just one piece, the player would have to be careful, as each piece would have its own level of heat, and using only one piece would weaken the effect. To have 100% protection, it would be necessary to use the complete set.
*And as a bonus, water from frozen caves could also offer this freezing effect when there is blue ice underwater, as well as sulfur.
*Fire enemies would not freeze, but would receive double the damage from the effect
*And the Frostbite would have the mechanic of progressively slowing you down with each physical hit until you are completely frozen
0 Comments
Please sign in to leave a comment.
Post a new comment: