The story is very short and that doesnt have to be a bad thing whats important is endgame/post game content which the game has none to speak of yeah i can do the storm generators but they appear rather rarely and even what use are the better Equipments if there is nothing left to do except run the same 2 or 3 dungeons that are close enough to a fast travel point the game would Benefit from the level select table from dungeons 1 where you could amp up the difficulty for better loot
Fast travel i get wanting the players to explore but after seeikg the whole map once for the story and side quests why do i habe to run to every dungeon? Maybe something like starting a dungeon from a City and after clearing it Spawning back into the city
Also about Equipment it feels a bit too punishing rerolling effects on gear like i have to grind for like 2 hours just to reroll my weapon 10 times and already rerolling Costs 10 soul shards or what they are called in english
And i also tried out a bit with different Setups and noticed a ranged build is just genuinely unviable currently every Single meele weapon outclasses ranged weapons like bows or crossbows
Currently dungeon 2 just feel like an ad for a new minecraft Update and not a full game
0 Comments
Please sign in to leave a comment.
Post a new comment: