The Ice Caves are an incredible addition to the underground, but they could benefit from a stronger survival hook to make exploration truly feel like traversing a frozen deep-subterranean environment.
Adding Ambient Cold Hazards and Frigid Water would transform how players prepare and navigate this biome without adding unnecessary clutter:
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Submerging in water inside the Ice Cave biome immediately triggers the freeze effect, causing players to freeze lets say up to 2x faster then it would compared to powdered snow
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Leaving frigid water leaves players with a brief Drenched status effect. While drenched, you would still be somewhat frozen, causing players to move more slowly and weakened. Using heat sources like torches will warm you up slowly, requiring a campfire or hot source like lava to warm players quickly.
- Fire Resistance potions could also be used to lock your temperature, so you could theoretically survive in the colder water while you have the effect
I also like the idea of needing full leather armor to be considered warm from Freezing effects and while in the freezing water, but maybe heavier armors like Diamond and Netherite could also protect you if you have the full set on
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