Witches should have a whole overhaul. Make them good and protectors of villages like golems. Make it so we can trade with them. For example 36 nether warts for a awkward potion or mundane potion or a speed potion. You can also add trade exclusive potions that only witches know how to make. This would encourage players to seek out swamps— a fairly dead biome with no purpose. Mobs also need a HUGE rework. They need the scary aesthetic back. Spiders for example should stay neutral by daylight and hostile by night but with more. Give them nests, make them slightly bigger and more colors like you did with wolves. Make them spin webs onto trees like the jungle biome— which seems perfect for a spider to spin its webs. Make the zombies travel in hordes with a new design. Sorry mojang but the steve look is getting old. They drop rotten flesh but their skin is only green with no sign of decay. Make a zombie screech that alerts zombies within a 64-128 block radius of your position. Make sprinters and brutes. REMOVE POLAR BEARS. Polar bears actively hunt humans. To say youd give sharks a bad stigma or the “jaws” effect is contradictory as they are naturally neutral animals that DONT hunt humans like polar bears do. Make polar bears passive is a mistake that can confuse children.
0 Comments
Please sign in to leave a comment.
Post a new comment: