Currently, whenever I get food items in MCD2, I eat them and they might heal me, but many times, I find myself leaving them or eating them without purpose because I am already full HP and have used a healing potion. You typically only find chests after a boss fight or when not fighting other mobs so the healing only helps so much, and like I said you already have a health potion which has no downside and heals most of your health anyway. I think it would be cool if you could store these items away, and have like so many of each one, and you could use them at a cooking pot in camp and cook meals with different effects and possible healing. There could also be a farmer in a village (or all of them) which grows crops over time for you and you visit him to claim some crops, and sometimes maybe it gets overrun by monsters and you have to help him. It would make for some cooking which I think would be really fun. There could also be collectible food items around the map to collect and this would add a sense of food foraging to the game.
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