So, I really wish that the dog AI be implemented into the Iron Golem players create, I'll try to explain in simple terms:
If a player create an Iron Golem, That golem will have a specific behavior similar to tamed dogs, They can follow the player, attack other mobs if the player attacks them and the player can make them sit (which make them idle), all similar to the dog behavior
Additionally (but not necessary): Create an option on the side of the sitting button, where the golem could wander around certain area (like the way he wanders off now)
Village golem/naturally generated golems, keep the same AI as we have today.
I really really love the Iron Golem, I always make one to make as my buddy in every world I create and I would love if they really acted as bodyguards instead of just...wandering off and dying in a cave if the player isn't looking, it's a waste of resources if the Mob cannot show that is alive to get player (similar to how players get a connection with the Dog Mob). This is my suggestion, and I hope it's possible that we can see his improvement made to the mob.
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