think Minecraft Dungeons should have a loadout system that allows players to save two different setups for combat.
Each loadout should save:
* Weapons
* Armor
* Artifacts
This would make it much easier to switch between different playstyles during a session. For example, you could have one loadout focused on melee combat and another focused on ranged attacks or artifact abilities.
Being able to quickly switch between two complete loadouts would make combat more flexible and give players more freedom to experiment with different builds without constantly having to change every item manually.
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