I would like to request the addition of a new command that allows players to individually disable specific particle types.
Currently, the only way to manage particles is by turning them all off globally in the Video Settings. This forces players to choose between dealing with visual clutter/performance issues or losing all particle effects entirely, including useful ones.
I propose adding a command such as /particle toggle <particle_type> [true|false] or a similar gamerule. This command would give map makers, server owners, and players precise control to hide only specific particles (like campfire smoke, ambient effects, or flame) while keeping important visual feedback intact.
This feature would be highly beneficial for custom maps, minigames, accessibility, and performance optimization, without requiring players to download resource packs or mods just to hide a single particle type. I hope you will consider adding this per-particle command in a future update.
0 Comments
Please sign in to leave a comment.
Post a new comment: